Schedule

Friday 15th March
9.30 – 11.45 Registration
11.45 – 12.00 Welcome
12.00 – 12.15 Launch of the Game Jam competition and announcement of the theme
12.15 – 13.15 Buffet and brain storming
13.15 – 14.15 Room Assignments

Saturday 16th March
Workshops:
10.00 – 11.00 How Not to Make a Game by Brian Baglow
11.15 – 12.15 Exploring the Story by Sam Dvidson
12.30 – 13.00 Strategies to Develop a Game on Time by Craig Barron 
13.15 – 14.15 How to Breakdown, Understand and Replicate Art Styles by Karolina Jacobsson
14.30 – 15.30 Everything Must End by Phil Harris
15.30 – 16.00 Rapidly Build Leaderboards and Online Game Features using Gamesparks by Stuart Gray

Sunday 17th March
12.00 – 13:30 Competition close and Judging begins. Buffet in the café area
13.30 – 15.00 Gaming Playground – Public can try the games!
15.30 – 16.00 Prize Giving Ceremony